CenterGame.pl

Warcraft III: Reforged 1.32.6 PTR Patch Notes

Dzisiejszej nocy deweloperzy wprowadzili łatkę balansu na serwery ptr w Warcraft 3:Reforged. Oto pełna lista zmian w patch notes 1.32.6.

Najnowszy patch wprowadza zmiany w funkcjonowaniu bohaterów, w szczególności kosztów i działania ultów aby były bardziej kompetytywne w odniesieniu do podstawowych umiejętności i zasobów many.

Dodatkowo wprowadzono zmiany dotyczące przedmiotów. Deweloperzy postanowili poeksperymentować z miksturami many, zmieniając ich koszty na niższe ale i zmniejszając liczbę odzyskanych punktów many.

Patch Notes

Art

Campaign

Editor

Unit Balance

Human
Mountain King

Rifleman

Paladin

Orc
Shadow Hunter

Far Seer

Tauren Chieftain

Witch Doctor

Night Elf
Keeper of the Grove

Druid of the Claw

Druid of the Talon

Undead
Crypt Lord

Death Knight

Skeleton Warrior

Ritual Dagger

Neutral
Beastmaster

Pit Lord

Firelord

Naga Sea Witch

Blue Dragon Whelp, Blue Drake, and Blue Dragon

Items

Non-Ladder

Transportation Ship

Mercenary Camp Updates

Another area we want to address within this balance patch is opening up a bit more map design options for our map making community. Mercenary Camps provide a way to both adjust how matchups play out as well as provide extra map variety. However, only the Lordaeron Summer camp has seen widespread use in the competitive scene. We have looked at all of the Mercenary Camps and adjusted their unit offerings to bring them more in line with the Lordaeron Summer mercenary camp, while also offering differing options of units/abilities provided. Additionally, many units had their costs and availability time adjusted. We’re trying out having two availability times to unify the Mercenary Camps a bit, by reducing the amount of numbers players have to memorize: short (120 seconds), medium (220 seconds), and long (440 seconds). It’s likely that further adjustments to unit offerings or the unit costs/availability will be needed, so we are interested in player and map maker thoughts on these changes.

Mercenary Camp Composition
Lordaeron Summer

Cityscape / Dalaran

Underground / Dungeon

Ashenvale

Barrens

Black Citadel / Outland

Felwood

Icecrown Glacier

Lordaeron Fall

Lordaeron Winter

Northrend

Sunken Ruins

Village / Village Fall

Mercenary Camp Units
Assassin

Bloodfiend

Blue Dragonspawn Warrior

Burning Archer

Centaur Archer

Centaur Outrunner

Dark Troll Berserker

Dark Troll Shadow Priest

Draenai Disciple

Giant Wolf

Gnoll Brute

Gnoll Warden

Harpy Windwitch

Ice Troll Priest

Kobold Geomancer

Kobold Tunneler

Mur’gul Blood-Gill

Mur’gul Snarecaster

Murloc Flesheater

Nerubian Warrior

Quillboar Hunter

Rogue

Satyr Shadowdancer

Spitting Spider

Stormreaver Hermit

Tuskarr Healer

Unbroken Darkweaver

Voidwalker

Balance Related Bugfixes

Maps
Map Pool Rotation
1v1

2v2

3v3

4v4

Free For All

Map Updates
Terenas Stand LV

Twisted Meadows

Echo Isles

Sanctuary LV

Twilight Ruins LV

User Interface

Please note: These PTR Patch Notes are a work in progress and will be updated with further changes before the release of Patch 1.32.6.